Evolution of Ethics
By Kat Skinner on 14 March, 2011
Found in Articles, Writing
Tagged character development, lesson, novel, psychology, tutorial, writing
Ethics are often an oversight to novel development. However, they are an important part of any novel; a character will be guided by their morals, businesses and governments will generally reflect the holistic moral views of society, and the way large groups interact will reflect society’s norms.
This article will analyze the history of ethics, and outline the different view points that can be taken (many of which will be analyzed in more depth in later blog articles).
Ethics have been recorded for thousands of years: many ancient philosophers such as Socrates, Aristotle and Confucius have shown the study of
Basics of Egoism
By Kat Skinner on 14 March, 2011
Found in Writing
Tagged character development, lesson, psychology, tutorial, writing
Understanding people is a major step towards creating realistic characters in your novels, this includes how people think, talk, act and what they believe. This post considers the psychological principle of egoism, and how you can use this principle to create a believable character.
What is Egoism
Egoism looks at the outcome of a decision in terms of the effect it has on an individual.
Different Types of Egoism
There are two types of egoism commonly discussed:
- Psychological egoism suggests that everyone is motivated by their own self-interest. They perform actions that ultimately gain them benefit (even if undergoing short-term discomfort).
Deal With Mental Blanks, Inspired By Computer Games Part 2
By Kat Skinner on 13 March, 2011
Found in Articles, Writing
Tagged Arhn of Melchior, character development, ervirath, inspiration, lesson, novel, story structure, tutorial, writing
In Deal With Mental Blanks, Inspired By Computer Games I looked at how you can find inspiration from a computer game. It focused upon step by step what may occur within a novel, with lots of examples.
This post is designed to teach you to question yourself – an essential tool to move past any mental blocks.
We know that our hero named John will be going on a quest. What we don’t know is who John is or why he is going on the quest.
Create A Wide Variety of Races and Cultures
John will pass through several cities, or … Read the rest
Read More...Deal With Mental Blanks, Be Inspired by Computer Games
By Kat Skinner on 12 March, 2011
Found in Writing
Tagged character development, ervirath, inspiration, lesson, novel, story structure, tutorial, writing
Mental blanks are an issue for all authors. The biggest issue is the ability, or the inability, to generate new ideas. New ideas can make or break a piece of work.
I will discuss how to get inspiration from places such as computer games. Today’s computer game is Godfinger.
Create Your Cities
Let’s assume that distance between the buildings is non-proportional, and can vary between buildings. It’s safe to assume then that characters would have to travel great distances between buildings.
Why would buildings be so far apart? Throughout history communities have formed around the simple principle of trade (buying … Read the rest
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